using UnityEngine;

public class LoadingPanel : MonoBehaviour
{
	public static LoadingPanel instance;

	public GameObject loading_panel;

	private void Start()
	{
		instance = this;
		loading_panel.SetActive(value: false);
	}

	public static LoadingPanel GetInstance()
	{
		return instance;
	}

	public void Show()
	{
		loading_panel.SetActive(value: true);
	}
}
